Comments (17)
Hey there @Bluscream, thanks for reaching out to me with your concerns.
First off, I was unaware that issues were disabled, my bad! I've gone ahead and enabled that, for future use. :p
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I'm glad to hear that your massive library works good still. You have managed to beat me in game amount, so it is nice to be re-assured that support still exists for even larger amounts of games.
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I'll admit, I didn't think about this while working on this fork. I will certainly consider it. I'm working on a branch on my fork that is a bit more streamlined, but its highly experimental. When I have some time, I'll probably create yet another branch, and go ahead and go through with this. I think its a lot more elegant than what I am doing.
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I don't believe I had ran into these errors, but I do agree that they are annoying, and even could be considered counter-productive since this is supposed to be a 1-click solution. I'll make a note and solve this in a new commit when I have time, as well. It certainly wouldn't be a difficult solution, and as you mentioned, calling the
steam://
url scheme should do a good job on mitigating a few issues as well. -
I can't say I have had this happen either, but it may be due to such a massive library size, or something else I can't replicate, or haven't replicated. That said, I'll look into it, and see what my options are for fixing it. At the very least, being able to continue where it left off would be a passable solution in my eyes.
To elaborate on my time constraints right now. I am currently in the process of finding a job, getting comptia certified (studying) and working on around 3 or 4 other projects. I will not be stopping my work on this fork until it feels stable and works great, but it may be a bit delayed.
I hope I've answered your concerns well, and thanks again for reaching out.
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I'd like to mention that I've created this, and submit a pull request. See: #62
Edit:
Gibbed has decided against merging the pull request, but will be leaving it open for visibility.
This means if you would like to use the Auto Unlock feature, you’ll need to compile or download the release from my repository, here: https://github.com/gotkrypto76/SteamAchievementManager/
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Since the repos of the others no longer exist, I uploaded the source code based on #62 and compiled it with xbuild under linux.
https://github.com/FarukGamer/SteamAchievementManager-Auto
https://github.com/FarukGamer/SteamAchievementManager-Auto/releases
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@sunddc @nickflash01
I've uploaded the source and release to my repo
https://github.com/unencouraged/SAM-Auto
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Maybe auto-queue the games then unlock each games delay with 1000 ms is the way,,,
sorry for my bad english
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If you unlock all at the same time then it would say you unlocked all of them at the same date, which would be impossible in almost every game on steam. Also if it is an online game you can get VAC banned more easily.
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+1 for an auto solution
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Thank you so much @gotkrypto76 ♥ I'd still love to see this in the "official" version too (even with 500 warning dialogs attached to it)
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@gotkrypto76 My 5 cent's about your auto unlock go here because you have issues disabled on your fork.
- Auto unlock worked fine for me having 806 games tho i had some minor annoyances (See 3.)
- Why use the forms to get the achievements at all? Just make a new form with a progress bar and call the
GetAchievements()
function of the Manager.cs file for each of them (maybe even with a user-configurable delay for the paranoids). This would make it look cleaner, and allow it to run in background. (see image below) - Please ignore "Steam is not running errors" while auto-unlocking. It made me click ok the first few times it appeared and after that i added the text to my winclose.ahk script. Also steam might become a bit unstable while the auto-unlock is running as there are so many achievements being unlocked when you run it for the first time so you should maybe check if steam is running before every unlock and if not start it with "steam://"
- Sometimes SAM itself crashes so if there was a "-unlockall" switch that would be neat so i could let it autorestart on crash
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does anyone have the one button to unlock all achievements can't find a source to download it
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does anyone have the one button to unlock all achievements can't find a source to download it
finding toooo!@!!!!
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@gotkrypto76 My 5 cent's about your auto unlock go here because you have issues disabled on your fork.
- Auto unlock worked fine for me having 806 games tho i had some minor annoyances (See 3.)
- Why use the forms to get the achievements at all? Just make a new form with a progress bar and call the
GetAchievements()
function of the Manager.cs file for each of them (maybe even with a user-configurable delay for the paranoids). This would make it look cleaner, and allow it to run in background. (see image below)- Please ignore "Steam is not running errors" while auto-unlocking. It made me click ok the first few times it appeared and after that i added the text to my winclose.ahk script. Also steam might become a bit unstable while the auto-unlock is running as there are so many achievements being unlocked when you run it for the first time so you should maybe check if steam is running before every unlock and if not start it with "steam://"
- Sometimes SAM itself crashes so if there was a "-unlockall" switch that would be neat so i could let it autorestart on crash
Hello, do u still have that program to unlock all ?
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Thanks for the release <3
Direct Link: https://github.com/unencouraged/SAM-Auto/releases/download/v1.0/SAM-Auto.zip
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Could somebody make it go the other way? By locking all achievements instead of unlocking them
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Could somebody make it go the other way? By locking all achievements instead of unlocking them
sure thing. just need to change
to false
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Could somebody make it go the other way? By locking all achievements instead of unlocking them
sure thing. just need to change
to false
Thanks for the quick response! Now I just gotta figure out how to edit sam.game.exe
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sbeeo/SAM-Auto/releases
sa68ru/Steam-Achievement-Abuser/releases
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Related Issues (20)
- Cannot see or edit statistics HOT 1
- Editing Stats not working for Garry's Mod HOT 3
- Games do not load once clicked. HOT 1
- Easy fix for game list not loading
- When I start this program is all alright, but when I start the game steam is logout HOT 2
- Chance of being VAC Banned when using SAM while in cs2 main menu HOT 2
- Games protected from SAM HOT 7
- No Achievements displayd HOT 1
- SAM detecting games that aren't there HOT 2
- After unlock the achievement doesn't count in my profile HOT 1
- Getting achievements of an uninstalled game makes it so I can't install it HOT 1
- Randomly adds achievements even after uninstalling HOT 1
- change date HOT 1
- Question about achievement dates HOT 1
- Achievements not loading HOT 9
- Achievements dont load HOT 5
- SAM displaying no achivements HOT 1
- Add achievements to an existing game HOT 1
- Archivements not showing in any game HOT 3
- The Achievements are not synced online.
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