Gindemit Konstantin's Projects
Visual Studio extension which enables you to right-click and copy a name which the New Function Breakpoint dialog understands.
Event-Driven Simulation implementation in Unity3d from the Algorithms course (Sedgwick)
Solving exercises from programming books
This is a Unity project that use the plugin Vorbis libraries from another repository to save and load audio in Vorbis format.
Unity library that plays Lottie Animation to Texture2D
Unity3d Vorbis Ogg integration. Saving and loading AudioClip in Vorbis Ogg file format
Contains code for private helper functions