Comments (2)
Does this happen when destroying a racetrack? If so, this is bug #44 which there is a workaround for in PR #84 which stops it from crashing. The correct fix would be to edit the racetrack coordinates in the map editor but that is broken at the moment.
Does it still happen when using Globulation 2 compiled from latest master?
There hasn't been a release in quite some time, see discussion in #76 about whether to release yet or not. Hopefully there will be a release soon. :)
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Yes, I'm sorry, indeed the latest compilation works, and it does seem related to the racetrack in the map editor. Closing the issue.
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