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leetNightshade avatar leetNightshade commented on May 27, 2024

After starting to make patch changes for 3.3.3 for Godex and to Godex, I start to see there's a lot that would need to be patched up. So, it seems like Godex has a hard dependency on Godot 4.

It would be nice if you can make that dependency explicitly known. I know it says you've only tested against main, but still. You're building Godex against an unstable engine branch, so I guess you're warning of this not being ready for release is legit.

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AndreaCatania avatar AndreaCatania commented on May 27, 2024

Hello, thanks for the issue. Right now I'm focusing on integrating Godex for 4.0, but if someone want to port it to 3.x it's fine for me and I'm available for support, in case anyone has questions.
However, discover and list all the Godot 4 features used in godex, would steal a lot of time already, so I'm afraid but I can't do that right now.
Though, port godex to 3.x is really welcome, and if you have any question you can join on discord for a much faster response.

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