Comments (3)
Addition - if you add frames to the animations it does not continue to close. So it is only if you don't add any animations
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This is happening to me too on Mac OS:
Godot Engine v4.3.dev6.official.89850d553
Vulkan 1.2.275 - Forward Mobile - Apple M1 Max
spriteframes.mp4
from godot.
same happens if you have sprites in it and just press the play and pause/stop buttons
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