Related Issues (20)
- 🚀 Contributors - Getting Started 🚀
- [4.x] Duplicating a global named script class (i.e. in `script_extension.gd`) causes an error. HOT 7
- autoload position check only uses `current_options`
- Possible memory leak with script extensions HOT 1
- `load_before` should allow setting the same mod as `optional_dependency` or `dependency`
- add a nice way for mods to check if another mod is in use (loaded and active)
- latest build kinda doesen't work with self-setup guide HOT 4
- Add a ziped version of the loader to releases that can be used for self-setup. HOT 1
- Update Example Mods HOT 1
- User Profiles - mod dependency handling HOT 1
- Self setup missing classes crash HOT 1
- Extending scripts attached to a preloaded scene HOT 1
- Load extensions and overwrites from directory HOT 2
- edit / extend custom resource
- Delete `steam_workshop_enabled` from options
- automatically refresh scenes if their script is extended HOT 2
- remove unused `unpacked_dir` from `InheritanceSorting`
- Add `steam_workshop_id` to mod manifest HOT 1
- Add the possibility to include a default/preset profile HOT 1
- Enable the extending of existing extensions existing in a dependency HOT 3
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