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tewalds avatar tewalds commented on May 12, 2024

I'm not sure what's wrong there. Can you verify that the game is being shut down properly and that you don't have a bunch still running in the background?

Btw given that you're using SC2Env in a context manager (ie with) you don't need to call env.close explicitly.

Also, it's a good idea to compute the number of actions from len(pysc2.lib.actions.FUNCTIONS) since new abilities may be added in future versions of the game.

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phraust1612 avatar phraust1612 commented on May 12, 2024

@tewalds yes it's sure that starcraft was shut down after each iteration and none of the process remained running. So it is possible to run the code again after it exits, but only few repetitions similarly. And thank you for your last advice.

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phraust1612 avatar phraust1612 commented on May 12, 2024

closing this issue due to get solved

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TimeBreaker avatar TimeBreaker commented on May 12, 2024

@phraust1612 Hi, I am also having an OSError: [Errno 12] Cannot allocate memory issue. Could you please tell me how you solved this problem? Thanks a lot.

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SeanKski avatar SeanKski commented on May 12, 2024

Hi there, I'm also running into this problem! Any insights? I believe my case is like @tewalds said, that the game is not being properly shut down since the number of game processes in the background is slowly increasing. However, I'm not sure what to do about this since I'm using a context manager and so it should be closing properly no?

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