Comments (1)
I ran the compressed code directly from the command line, and here is the result:
So,the reason is that use open3d's o3d.io.write_point_cloud("longdress_vox10_1051_0.8_float32.ply", down_sampled_pcd, write_ascii=False) to save a point cloud file. Its xyz coordinate type is saved as' double 'by default, so I was wondering if I could just compress it with the object, But the command you gave to compress draco_cencoder also needs to pass in the path of the necessary point cloud files such as./draco_encoder -i./1/longdress_vox10_1051.ply -o out.drc, so now both sides are stuck, So can you compress the point cloud object pcd directly instead of the point cloud file path, because once you save the file with open3d, its type xyz will become a double, and draco_encoder requires that the type of the point cloud file point be float and int.
So can you tell me the way to this problem?
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Related Issues (20)
- OSS-Fuzz issue 65986
- OSS-Fuzz issue 65989 HOT 1
- OSS-Fuzz issue 66259
- Compilation Error Involving StatusOr and Status Classes in Draco Library HOT 2
- Gstatic, CDNs, and per-domain caching policy HOT 1
- Download links are broken HOT 1
- Support for quads HOT 1
- C++ Documentation Improvement
- Severity Code Description The project file line does not display status Error C2440 "Initialize" : Unable to transfer from "void *" to "tinygltf: : GetFileSizeFunction draco_decoder F: \ resource \ Draco - 1.5.6 \ SRC \ Draco \ IO \ gltf_decoder.cc 489 HOT 2
- Optimizing 3D data with Draco Geometry Compression HOT 1
- Android Studio Build Error
- tex_coord data has no compression
- A problem about pointcloudsequentialencoder HOT 1
- ld: unknown option: --start-group
- Apple new Privacy manifest files In May HOT 2
- How to open a gltf/glb file, then compress and save it, in C++
- OSS-Fuzz issue 68890
- Only the positions of the point cloud data in the ply file got compressed
- Large amounts of dynamic memory allocation.
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