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stewartmiles avatar stewartmiles commented on May 22, 2024

http://www.jbox2d.org/ is a complete Java port of Box2D + LiquidFun which
may be easier to integrate into a library like libgdx.

if you're feeling brave you could try to get the SWIG bindings
https://github.com/google/liquidfun/tree/master/liquidfun/Box2D/swig for
LiquidFun working on the desktop.

Good luck :)

Cheers,
Stewart

On Fri, Feb 5, 2016 at 12:25 AM, androidflip [email protected]
wrote:

I imported the Testbed as a Android Application and it is running fine in
Android, but i want to use it in libgdx core project so that I can use
water in any place for Desktop and Android application
I know it is using Native code, but i want to call this native code from
core-project so that I can use this in Tiled+Libgdx game
In my game I am using Libgdx + Tiled + Eclipse
Please suggest


Reply to this email directly or view it on GitHub
#60.

from liquidfun.

androidflip avatar androidflip commented on May 22, 2024

Thanks sir for the suggestion. jBox2d looks great. I will use jbox2D. Now seeing some hope to use water in game :) .

Thanks,
Deepak

from liquidfun.

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