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smdol avatar smdol commented on July 20, 2024

I've seen that appear as well. It shows up often when using Image Effects and building for Android. There are lots of forum questions about this, also asking what to do about it.

None of the suggestions on the forums have worked when the texture number is 0x0, because that's the main screen, and thus the destination RenderTexture reference is null in OnRenderImage().

Note that the Image Effect is only used in the editor, not on the phone. It's just a preview. So the performance warning does not really apply.

You can turn off the message by telling Unity to not emulate OpenGL ES2 in Play mode, which is under Edit -> Graphics Emulation. Or you can turn off the preview by editing the Cardboard component's Simulate Distortion Correction setting. And you can make Unity not fill the Console window with these messages by clicking the button that makes it not show repeats.

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smdol avatar smdol commented on July 20, 2024

Latest release of Unity (4.6.4, and 5.0.1) seem to fix this issue.

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