Comments (7)
Thanks for the report.
The issue is Safari does not support readPixels with float type. There is already code to detect if the browser supports this, but it seems I have been broken recently. I will fix it soon.
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Safari is supported, with the limitation of kernel maps.
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via: #234 (comment)
I don't think it should be fixed in this manner.
Reopening to try and find a quick fix for v1
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Let's get this resolved. Here is a quick and dirty possibility to skirt this issue #235
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The texture issue is resolved as of https://github.com/gpujs/gpu.js/releases/tag/1.0.0, however there is some sort of texture size issue that needs to be resolved before this can be closed.
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Now supported, with limits, in v2 rc13.
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Even unit tests pass, yay!
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Related Issues (20)
- Is this project dead? HOT 2
- Cant access Full API Reference page
- Detecting Y-axis orientation for post-processing
- Graphical option with ImageData doesn't work in WebWorker
- I am running into this issue.
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- Nigh unstoppable memory leaks from repeated application of immutable pipelined textures (Texture.delete() does not seem to work) HOT 3
- How to determine the maximum grid size? HOT 1
- Chrome 113 with WebGPU breaks GPU.js HOT 12
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- Feature Request: ability to provide custom shader code directly
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