Comments (2)
This seems to be related to trunc_coord/truncateCoords, radv disables trunc_coord for textureGather/tg4. I can't repro it anymore with amdvlk when I disable truncateCoords.
There also seems to be a fix for gfx11 with TA_CNTL2.TRUNCATE_COORD_MODE which I can't find in amdvlk: https://gitlab.freedesktop.org/mesa/mesa/-/commit/df6380ddc9c88b37355cb85d2f37697192354aaa
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Related Issues (20)
- Incorrect alignment requirement for buffer-to-image copy HOT 11
- Cannot create Vulkan instance when integrated AMD GPU is present HOT 7
- Crash with vkCmdPipelineBarrier2 with a lot of VkDependencyInfo
- Request: support for `R8G8B8` vertex attribute formats HOT 4
- ERROR_OUT_OF_HOST_MEMORY when there isn't a suitable AMD GPU in the host system HOT 3
- AMDVLk build failed for linux-distro (Photon) HOT 7
- Missing VK_EXT_image_drm_format_modifier HOT 3
- Disable llvm build HOT 2
- [llpc] amdvlk-2023.Q1.3 build is failing HOT 4
- VKD3D The Last of Us Part 1 lacking D3D_FEATURE_LEVEL_12_0 HOT 7
- broken vkCmdBindVertexBuffers2 pSizes=NULL handling HOT 4
- Driver crash on vkCreateRayTracingPipelinesKHR when stageCount = 0 or groupCount = 0 HOT 2
- VKD3D-Proton Support Request HOT 3
- Visual corruption with water effect in Doom Eternal raytracing HOT 2
- Performance hit when maintenance4 feature is used
- Assertion failed: !status && "vkDeferredOperationJoinKHR", file ../src-wine/dlls/winevulkan/loader_thunks.c, line 3128 HOT 3
- CS rejected: descriptor with destroyed VkImageView despite VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT HOT 4
- Globally setting DISABLE_LAYER_AMD_SWITCHABLE_GRAPHICS_1=1 and pointing VK_ICD_FILENAMES to RADV .json files does not seem to work.
- Neos VR unplayable even if RADV is forced HOT 1
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