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Hi there, I'm gr4ndsmurf. 💻

Game Developer

🔥 “The only truth I found is that the world we live in is a giant tinderbox. All it takes is someone to light the match.” - Captain Price

LINKS



SKILLS


  • 🔥 Desire for continuous self-improvement.
  • ❔ Problem solving, critical thinking and communication skills.
  • 🎮 A strong passion for playing games.
  • 🏢 Suitable for teamwork.

Akın Haydaroğlu's Projects

3d-procedural-animation icon 3d-procedural-animation

3D Procedural Animation system focuses on achieving natural, responsive, and contextually-driven animations for characters. We aim to create animations that adapt to the environment and player actions in real-time, enhancing the overall immersion and gameplay experience.

3drunner-clone icon 3drunner-clone

This is a simple 3D Runner game developed using Unity game engine. The objective of the game is to guide the character to reach the end of the path by touching the screen and dragging your finger left or right.

design-patterns-unity icon design-patterns-unity

This repository demonstrates the implementation of various design patterns in Unity using C#. Each design pattern is showcased through a separate example within this project.

enemyai-statepattern icon enemyai-statepattern

This repository contains a demonstration of an advanced Enemy AI system implemented in Unity using the A* pathfinding algorithm and the State Pattern.

flappybird-clone icon flappybird-clone

This is a Flappy Bird clone created using Unity game engine. The game is a simplified version of the classic Flappy Bird, where the player controls a fish and tries to navigate it through obstacles by tapping the screen.

kitchenchaos-clone icon kitchenchaos-clone

Code Monkeys's Kitchen Chaos game tutorial, a 10 hour course making a complete game from scratch! The game features lots of interesting systems which makes for a great learning project.

minigolf-game icon minigolf-game

This repository contains a simple mini golf game developed in Unity. The objective of the game is to sink the ball into the hole to advance to the next level. You can control the ball's movement by pulling it back and releasing, applying a force based on the distance of the pull.

oop-spaceshooter icon oop-spaceshooter

This project was inspired by the classic space shooter games and developed as a demonstration of object-oriented programming techniques in Unity.

project-cyberops icon project-cyberops

Immerse yourself in a thrilling 2D action-parkour game set in a dark and technological cyberpunk universe. Test your skills to the limit as you eliminate enemies, solve challenging puzzles to unlock doors and chests, and collect coins throughout each level.

so-cardsystem icon so-cardsystem

This project demonstrates a basic card system in Unity, allowing you to create and manage cards using ScriptableObjects.

solid-principles icon solid-principles

A demo showcase game that simply presents the S.O.L.I.D principles in Unity 3D using C#.

statemachine-and-behaviortree icon statemachine-and-behaviortree

The Tanks behavior is designed using the State Machine with ENUM. The Bots behavior is designed using the Behavior Tree with asset.

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