Comments (1)
I think the Point Ord refactor in bea874c probably broke this.
I forgot how this works. The issue is that those are static sprites rendered in a different layer than the actors. And, they can be either underneath or above the entities, depending on orientation. These trees really need to be broken into multiple pieces to fix this, just like the larger trees.
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Related Issues (20)
- app crashes when opening a link on windows
- audio device is not recreated when applying options
- Difficult to see people behind large trees. Green circle selection indicator is not visible. HOT 1
- Portraits HOT 3
- Twin expanse act 1: possible to get infinite xp when talking to Vaalyun's pal HOT 1
- quest items
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- new player ease of use
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- fast leveling mod breaks character progression HOT 1
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- Liberate proprietary files HOT 2
- Crash in combat after an enemy attack HOT 1
- trapped MC HOT 1
- Hi, Can we support more language? HOT 4
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