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Grigoris Tsopouridis's Projects

dfa icon dfa

This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. A. Vasilakis and I. Fudos.

dhoit icon dhoit

This repository contains a rough GLSL implementation of "Deep Hybrid Order-Independent Transparency" by G. Tsopouridis, A. A. Vasilakis and I. Fudos.

diploma_thesis-mfr_methods icon diploma_thesis-mfr_methods

This repository contains a copy of my diploma thesis as well as some accompanying code and shaders that were used during its creation. The thesis was completed as a requirement for graduating from the Dept. of Computer Science and Engineering, University of Ioannina 5 year integrated master program.

maze-unity icon maze-unity

Unity3D game developed as a course project for UoI course: Computer Graphics and Interactive Systems (2019)

nmt icon nmt

This repository contains a rough GLSL implementation of "Neural Moment Transparency" by G. Tsopouridis, A. A. Vasilakis and I. Fudos.

opengl-cube-crush-game icon opengl-cube-crush-game

OpenGL game developed as a course project for UoI course: Computer Graphics and Interactive Systems (2019)

softeng-softdev2-uoi-projects icon softeng-softdev2-uoi-projects

University project for the "Software Engineering" course made in collaboration with my friends and colleagues G. Tarasidis and Ph. Papachristou.

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