Comments (1)
I believe this is already supported, it is a matter of making your own VertexAdapter for your Vertex type and passing that to the different functions that require vertices. Some require implementing the DecodePosition trait instead, but it's still possible on your own Vertex type.
from meshopt-rs.
Related Issues (20)
- More idiomatic rust wrappers, and optimize some poorly performing translations HOT 3
- Create a minimalistic 100% optimal tool example HOT 8
- Simplifier should read the entire vertex, not just positions HOT 2
- More exhaustive validation in some sanity check modes
- Upgrade to latest mesh optimizer HOT 1
- derive(Debug) on generated structs
- Add wrappers for new methods
- Demo build failure HOT 1
- Any plans for updating to newer versions of meshoptimizer library ? HOT 2
- optimize_vertex_cache_in_place takes immutable indices
- Replace deprecated `failure` crate
- Incorrect buffer size HOT 3
- New release on crates.io HOT 2
- optimize_vertex_cache_in_place is unsound (&[u32] instead of &mut [u32]) HOT 1
- Bevy mesh support HOT 1
- Simplify does not affect the mesh (And simplify_sloppy do) HOT 5
- Add high-level bindings for meshopt_simplifyScale() HOT 1
- Properly publish v0.2.1 (and v0.2.0?) on github HOT 1
- v0.3.0? HOT 1
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from meshopt-rs.