Comments (3)
Oops. The git version now has this patched up. I'll have to package it for haxelib.
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Cool, thanks a lot ;)
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This is fixed as of v1.6.1
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Related Issues (20)
- Cannot use GitHub branch to create projects on Windows HOT 5
- Missing flipX and flipY in graphics.Spritemap HOT 4
- mouseWheelDelta can only be read once per frame
- Fail to run on new OpenFL HOT 4
- Camera doesn't follow entity after calling camera.anchor HOT 8
- TiledImage doesn't scale properly
- Type not found : lime.graphics.GLRenderContext HOT 4
- Collision with Grid and Hitbox is off by a pixel when the Hitbox's entity has non-integer x and y values. HOT 1
- Screen scaling problems HOT 1
- Entity.setHitbox and Entity.mask are different
- CONTRIBUTING.MD needs to be updated
- HTML5 rendering issue HOT 5
- Type not found : flash.display.OpenGLView HOT 9
- Rapid inputs consistently crash Android build HOT 3
- Getting started build fails HOT 4
- Document: Memoize entity list allocation
- Broken Build on Latest OpenFL HOT 1
- Type not found : openfl._internal.renderer.context3D.Context3DRenderer HOT 1
- Does the current dev version of HaxePunk work with Haxe 4.x? HOT 4
- haxepunk.com domain expired HOT 1
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