Comments (6)
Do you mean like completly removing the filters from the game? I have done that in the past, I'm sure I could do it again if thats what you wanted to accomplish.
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If you want to go ahead, also do you have any interest in adding the cape feather from Super Mario World? I'd like to know
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Well I'm not the developer of the engine, but I worked on it privatly a bit. I myself don't think I can add the Cape, but HelloFangaming probably can. I will reply again when I am finished (I will add it into a version which also features the gold flower (Added it yesterday to my fork)).
from hellomarioengine.
oK, thanks bud! I'll be looking forwards to what you can get done.
from hellomarioengine.
It's done. Check the link:
https://github.com/DanielIDK/HelloMarioEngine-No-Shader
It has a fully implemented gold flower + removed upscaling shaders (You can still use fullscreen, but you can't turn them back on as they are completely removed)
Just a heads up: Old save files could mess up the game and you should better delete the settings.txt file. This is because the load order of the settings.txt is changed and is now incorrect.
from hellomarioengine.
Oke, now I wait for cape feather to be implemented
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Related Issues (20)
- Not really a issue... but i need help on this HOT 1
- Xbox 360 Controller - Works then Fails HOT 1
- Broken Gamepad controls HOT 4
- Analog stick does not act as the D-pad on a gamepad controller HOT 2
- [SOLUTION] Walk sprite bug HOT 3
- Block collision HOT 1
- Gamemaker studio error HOT 2
- How can save I checkpoints
- Solid blocks
- Multiple HOT 2
- GamePad support not working on PSVita Console HOT 2
- the items sometimes leave the reserve alone without me taking them out HOT 1
- Source code of mario editor for project opensource
- I have a small problem with the Saves Files
- Cant even work on my fangame
- Speed is too fast HOT 1
- Issue
- codod
- Mario is stuck on the ground in his jumping animation HOT 2
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