Comments (15)
I would need more information.
What classes or specs are you having trouble with?
What, if any, message displays in your chat box upon loading the game?
What version of the three addons are you using (10.2.0 is not a valid version number)?
from hero-rotation.
I would need more information.
What classes or specs are you having trouble with? What, if any, message displays in your chat box upon loading the game? What version of the three addons are you using (10.2.0 is not a valid version number)?
I edited it
from hero-rotation.
Any answers to the other two questions?
from hero-rotation.
What other two questions?
from hero-rotation.
I would need more information.
What classes or specs are you having trouble with?
What, if any, message displays in your chat box upon loading the game?
What version of the three addons are you using (10.2.0 is not a valid version number)?
There are three questions...
from hero-rotation.
Well, HeroRotation addon does not show up on Moon Guard obviously, even though they're all enabled. It shows up on Wyrmrest Accord. It's just that Moon Guard doesn't have HeroRotation show up.
from hero-rotation.
Nothing in the addon would stop it from working on a specific retail server.
from hero-rotation.
I checked my toons on Moon Guard, and I see no HeroRotation. And then I checked my toons on Wyrmrest Accord, and I see HeroRotation.
from hero-rotation.
I created a character on Moon Guard and it loads perfectly fine. Make sure all addons (as well as HeroRotation's sub-addons) are enabled. Also, ensure that nameplates are enabled.
You've also not answered the question about what message output HeroRotation puts in your chat box upon loading a character.
from hero-rotation.
from hero-rotation.
Do you want me to write down all of my Moon Guard toons' names?
from hero-rotation.
No. I've asked twice what output HeroRotation dumps to your chat box upon loading. Also, you can enable lua errors with /console scriptErrors 1
, then reload your UI to see if it is generating any errors. You can later disable error popups with /console scriptErrors 0
.
from hero-rotation.
from hero-rotation.
Message: Interface/AddOns/HeroRotation/Main.lua:200: attempt to call global 'LibStub' (a nil value)
Time: Tue Dec 19 23:30:02 2023
Count: 1
Stack: Interface/AddOns/HeroRotation/Main.lua:200: attempt to call global 'LibStub' (a nil value)
[string "@Interface/AddOns/HeroRotation/Main.lua"]:200: in function <Interface/AddOns/HeroRotation/Main.lua:188>
Locals: self = HeroRotation_MainFrame {
0 =
Lock = defined @Interface/AddOns/HeroRotation/Main.lua:143
ResizeButtons = defined @Interface/AddOns/HeroRotation/Main.lua:104
ToggleLock = defined @Interface/AddOns/HeroRotation/Main.lua:151
Unlock = defined @Interface/AddOns/HeroRotation/Main.lua:123
ResizeUI = defined @Interface/AddOns/HeroRotation/Main.lua:79
}
Event = "ADDON_LOADED"
Arg1 = "HeroRotation"
(*temporary) = nil
(*temporary) = "Masque"
(*temporary) = true
(*temporary) = "attempt to call global 'LibStub' (a nil value)"
MasqueFrameList =
Top Icons = HeroRotation_SmallIconFrame {
}
Part Overlay = HeroRotation_MainIconPartOverlayFrame {
}
Main Icon = HeroRotation_MainIconFrame {
}
Right Suggested Icon = HeroRotation_RightSuggestedIconFrame {
}
Left Icon = HeroRotation_LeftIconFrame {
}
Suggested Icon = HeroRotation_SuggestedIconFrame {
}
}
HR =
CastPooling = defined @Interface/AddOns/HeroRotation/Core.lua:193
MaxQueuedCasts = 3
CmdHandler = defined @Interface/AddOns/HeroRotation/Core.lua:315
PulseInit = defined @Interface/AddOns/HeroRotation/Main.lua:370
GetTexture = defined @Interface/AddOns/HeroRotation/Core.lua:45
APLInits =
}
CastSuggested = defined @Interface/AddOns/HeroRotation/Core.lua:287
CastQueuePooling = defined @Interface/AddOns/HeroRotation/Core.lua:224
CastAnnotated = defined @Interface/AddOns/HeroRotation/Core.lua:183
PulsePreInit = defined @Interface/AddOns/HeroRotation/Main.lua:312
LeftIconFrame = HeroRotation_LeftIconFrame {
}
CastRightSuggested = defined @Interface/AddOns/HeroRotation/Core.lua:301
GUISettings =
}
ChangePulseTimer = defined @Interface/AddOns/HeroRotation/Main.lua:486
Ready = defined @Interface/AddOns/HeroRotation/Main.lua:473
Pulse = defined @Interface/AddOns/HeroRotation/Main.lua:438
Timer =
}
CastMainNameplate = defined @Interface/AddOns/HeroRotation/Core.lua:271
MainFrame = HeroRotation_MainFrame {
}
AoEON = defined @Interface/AddOns/HeroRotation/Core.lua:418
NameplateIconFrame = HeroRotation_NameplateIconFrame {
}
Nameplate =
}
ToggleIconFrame = HeroRotation_ToggleIconFrame {
}
RightSuggestedIconFrame = HeroRotation_RightSuggestedIconFrame {
}
Commons =
}
Print = defined @Interface/AddOns/HeroRotation/Core.lua:30
ResetIcons = defined @Interface/AddOns/HeroRotation/UI.lua:39
Cast = defined @Interface/AddOns/HeroRotation/Core.lua:152
CreateBackdrop = defined @Interface/AddOns/HeroRotation/UI.lua:70
SuggestedIconFrame = HeroRotation_SuggestedIconFrame {
}
NameplateSuggestedIconFrame = HeroRotation_NameplateSuggestedIconFrame {
}
Locked = defined @Interface/AddOns/HeroRotation/Core.lua:429
SmallIconFrame = HeroRotation_SmallIconFrame {
}
CastLeftCommon = defined @Interface/AddOns/HeroRotation/Core.lua:247
FlashON = defined @Interface/AddOns/HeroRotation/Core.lua:404
APLs =
}
MainIconPartOverlayFrame = HeroRotation_MainIconPartOverlayFrame {
}
DebugON = defined @Interface/AddOns/HeroRotation/Core.lua:399
CastSuggestedOffset = 1
CastLeftNameplate = defined @Interface/AddOns/HeroRotation/Core.lua:263
CastRightSuggestedOffset = 1
CastLeftOffset = 1
CastQueue = defined @Interface/AddOns/HeroRotation/Core.lua:217
MainIconFrame = HeroRotation_MainIconFrame {
}
GUI = <ta
from hero-rotation.
Fixed in commit 7e70aba
The fix will also be included in future version 10.2.0.43.
from hero-rotation.
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from hero-rotation.