Comments (3)
@adam-arold : I do not need it anymore (canceling JavaFx dependencies and relying on Zircon instead for my future projects for various reasons)...so if this is not required by anyone else, shall we close it ?
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I'd keep it here. I think that implementing this is a good exercise and also useful for those who want to use JavaFX. Now with the Application
interface it is possible to integrate Zircon into an existing app (Swing for example) and only pass a Canvas
as a parameter. The same will work for JavaFX in the future.
from zircon.
With the LibGDX renderer this became obsolete.
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Related Issues (20)
- Restore the original position on attachment failure or component reset
- ScrollableList for Zircon
- Data binding loop when updating UNKNOWN tilesets
- Add remainingSpace property ty HBox and VBox
- Add the ability to create a TileGrid and a Renderer without an Application.
- The Delayed TileString example is not working
- Transforming a Layer to contain transparent tiles will make it black instead. HOT 1
- Some of the GameArea examples are misaligned.
- Clicking a button on a modal that has an underlying modal with a button at the same place will click both buttons.
- Cursor is not displayed properly HOT 1
- Removing a non-last item from a HBox / VBox throws an exception. This probably also breaks the Table fragment.
- Add orElse variants of functions to objects with accessors.
- Tile#empty stops the GameAreaRenderer from working.
- Fix DX for developers who would use multiple Renderers
- Headers are not displayed for Tables
- Remove Java code from the core module
- Decouple Scrollable views from GameArea
- EventBus Usage in Caves of Zircon
- java.lang.InterruptedException when holding down key HOT 1
- Windows 10 Coroutine `ConcurrentModificationException` and White Screen Flickering
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