Comments (1)
Good question... should be possible, I don't have bandwidth at the moment to research that. But happy to look at a pull request. We can use this thread as a place to put references and helpful information on how we can enable Satin + Syphon
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Related Issues (20)
- Issues Installing Dependencies on M1 chip HOT 5
- Can TextGeometry support Chinese? HOT 2
- [Question] multiple mesh models are exported as a whole? HOT 4
- combineOuterAndInnerPaths leaks? HOT 2
- MSL resource files? HOT 2
- editor HOT 3
- Performance improvement in changing and refreshing UI interface for dynamic addition and deletion of mesh HOT 3
- Which versions can be used in the production environment, or how long is the production version estimated? HOT 1
- Is there background rendering, not screen demo, API, and parallel processing possible at the same time? HOT 3
- Triangulation HOT 1
- Satin ray tracing? HOT 1
- Triangulator sometimes error HOT 2
- @Published and @ObservableObject use HOT 1
- Internal Error when running PBR-iOS sample HOT 4
- How to use the of lookAt function? HOT 1
- HDR Envmap is flipped on X axis? HOT 2
- AR too bright on Satin + SceneKit + Metal fix HOT 4
- Physical Shader Error HOT 1
- ARObject does not update ARAnchor transforms HOT 1
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