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hjhgh's Projects

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

flxteroids icon flxteroids

A very simple flixel game inspired by the classic arcade shooter.

kcp icon kcp

KCP - A Fast and Reliable ARQ Protocol

kcp-csharp icon kcp-csharp

KCP - A Fast and Reliable ARQ Protocol, BigEndian and LittleEndian support ,now i create a kcp socket client using in unity3d project test

kcptun icon kcptun

A Fast & Secure Tunnel Based On KCP with N:M Multiplexing

layaair icon layaair

LayaAir is an open-source HTML5 engine.It provides Canvas and WebGl for rendering, if Webgl is not supported, it switch automatically into Canvas mode. LayaAir Engine is designed for high performance games and support ActionScript 3.0, TypeScript, JavaScript programming language. Develop once, publish for 3 target platform (flash, HTML5, mobile)

minimoba icon minimoba

Mini MOBA complete project for the Unity 3D game engine

mobile-sdk icon mobile-sdk

Android and iOS native SDK, developer can use this sdk to pull up TokenPocket wallet and do actions such as token transfer,push action, login etc. MiniWallet supported now.

noahgameframe icon noahgameframe

A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. https://github.com/ketoo/NFClient

tolua icon tolua

The fastest unity lua binding solution

unitymmo icon unitymmo

an unity mmo demo, include client and server, base on ecs(game play), xlua(ui) and skynet(server)

xlua icon xlua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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