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Lukasz's Projects

3dsmax-windowmatic icon 3dsmax-windowmatic

3ds Max sample code showing how to capture an outside window process, into a 3ds Max viewport

alembic icon alembic

Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applications.

assao icon assao

Adaptive Screen Space Ambient Occlusion

assetbrowser icon assetbrowser

AssetBrowser prototype for maya and game engine in pyside and qt

assimp icon assimp

Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.

automatic-rigging-for-3d-characters-arc- icon automatic-rigging-for-3d-characters-arc-

Rigging articulated 3d characters with additional parts requires manual rigging to specify its internal skeletal structure. I am presenting a method for rigging characters automatically. My method adapts user data for specific internal skeletal part & automatically creates rig for it.

awesome-opengl icon awesome-opengl

A curated list of awesome OpenGL libraries, debuggers and resources. Inspired by awesome-... stuff.

awesome-usd icon awesome-usd

A curated list of awesome Universal Scene Description (USD) resources and projects

awsudo icon awsudo

automated AWS API access using a SAML compliant identity provider

bdva2015 icon bdva2015

High-performance visualisation using OpenGL/WebGL workshop at IEEE BDVA 2015.

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