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icegbq's Projects

0ad icon 0ad

Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)

behavior3editor icon behavior3editor

An awesome online visual editor for Behavior3 (Behavior Trees Visual Editor)

box2d icon box2d

Box2D is a 2D physics engine for games

crowd icon crowd

A crowd simulation using OpenCL™ and based on the continuum approach.

csg-unity icon csg-unity

Constructive Solid Geometry Package for Unity

csg.cs icon csg.cs

Constructive Solid Geometry (CSG) for Unity in C#

csg.js icon csg.js

Constructive solid geometry on meshes using BSP trees in JavaScript

evolution-rts icon evolution-rts

A free and open source game which runs on the Spring RTS Engine

jspatch icon jspatch

JSPatch bridge Objective-C and Javascript using the Objective-C runtime. You can call any Objective-C class and method in JavaScript by just including a small engine. JSPatch is generally use for hotfix iOS App.

libbsp icon libbsp

C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines

llvm-windows-binaries icon llvm-windows-binaries

A repo of built Windows binaries and instructions on how to compile a shared library on Windows

lua2c icon lua2c

convert Lua source code into an equivalent C source code written in terms of Lua C API calls

mapconv icon mapconv

A cross platform SMF map compiler for spring

mono icon mono

Mono open source ECMA CLI, C# and .NET implementation.

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