Comments (7)
Oh not again...
from firstaid.
Should I leave an issue report on Player Revive as well? Or will just here be fine?
from firstaid.
Here is fine, I'll test when I have some time
from firstaid.
Waiting on PlayerRevive PR to be pulled (CreativeMD/PlayerRevive#26)
from firstaid.
Seems he is back and implemented the changes :D
image
from firstaid.
Should work now once again. You need to use lastest PlayerRevive AND FirstAid though.
from firstaid.
I had already installed the latest of PlayerRevive when I noticed it had been updated. Also after reviving the health debuff effects don't seem to take effect until after the body section that causes the debuff undergoes a health update with either a bandage or plaster. Is this a intended "adrenaline" effect after a near-death experience. Or an unintended "feature/bug". Either way only having half a heart for body/head will be quite the experience to survive anyways x3
from firstaid.
Related Issues (20)
- NaN Health Bug HOT 1
- 1.20.1 HOT 1
- Some suggestions on Max Health Calculation & Damage System
- issue when closing the game 1.20.1 HOT 2
- Can anyone explain? HOT 6
- Health Disappears HOT 1
- First Aid 1.20.1 Incompatible with PlayerRevive HOT 6
- Regeneration effect not applying 1.20.1 HOT 1
- crashing client when joining a server HOT 4
- Player is missing a damage model HOT 10
- [Request]Help for compatibility HOT 3
- Possible way to add / config new items into the mod? HOT 1
- 1.20.1 Crash when joining server HOT 2
- [1.18.2] Game crashes upon exiting a world HOT 1
- The blood volume is not evenly distributed. Please provide the relevant configuration file HOT 2
- [1.19.2] IC2 Classic compatibility electric armor absorption
- World Corrupted when I die HOT 1
- Ticking player [1.20.1] HOT 2
- 1.18.2 Ticking Exception for Modpack HOT 1
- When with Sponge, for some reason pressing H opens inv HOT 2
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from firstaid.