Comments (1)
Was this resolved because I can only get half sphere and billboard to work correctly. Full sphere, even using clear RTs and then clicking render frames does not resolve the issue. Looking at the maps generated it appears to function correctly up until rendering this in engine.
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Related Issues (17)
- Error opening the provided Generate_Impostor_Map HOT 2
- HLSL "World To Loc" not work on 4.22 HOT 6
- Commercial use in Unreal Engine games?
- Package contains BluePrint classes called 'asdf' and 'blutil'
- Crashing when building lighting HOT 1
- Very high RenderQuery Result time when having a lot of impostor objects in screen HOT 1
- no license on the project make it all right reserved. HOT 2
- Not compatible with UE5 HOT 2
- No longer working in any version?
- Added "Maps to Render" -> Metallic, but impostor's texture is black
- Crash when opening BP_Generate_Imposter Sprites HOT 1
- CollectionParameter has invalid Collection
- Imposter doesn't work with scaled meshes HOT 1
- Licensing HOT 1
- Release for UE4.18
- Flickering Mesh Created HOT 1
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from impostorbaker.