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Igor Henrique Santos

Hi there šŸ‘‹

  • šŸ”­ Iā€™m currently working at Genies as a Senior Unity Engineer
  • šŸ’» Experienced Game and Software Engineer with a demonstrated history of working in the computer games industry for the past 12 years, building solutions and client/server integration. Skilled in Unity, C#, Java, ActionScript and JavaScript.
  • šŸ“– Graduated in Games Development
  • šŸ“– Postgraduated in Big Data
  • šŸ“« How to reach me: [email protected]

Igor Henrique Santos's Projects

asteroids_ba icon asteroids_ba

Game made in Unity following most of the rules from the original Asteroids

battletank icon battletank

Unity 2D physics game for two players battle to make points

malumsculptura icon malumsculptura

Projeto de jogo de terror feito na disciplina de desenvolvimento da usp sĆ£o carlos

match3 icon match3

Simple match3 board generator with matches detector. Using tween selection for custom FX's

mybox icon mybox

MyBox is a set of attributes, tools and extensions for Unity

open-pixel-art icon open-pixel-art

A collaborative pixel art project to teach people how to contribute to open-source

proceduralterrainunity icon proceduralterrainunity

This is a procedural terrain Generator I made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed procedurally and updated on the fly according to player's position.

roll-ftw icon roll-ftw

Game made with Unity for Game Boy Jam 4

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