Related Issues (20)
- [Scenario Editor] Hero's default experience points number should be displayed with its possible range
- POL 2 Island of Chaos - mission is impossible (red and yellow are allied to each other) HOT 1
- AI doesn't see partially unveiled castle. HOT 2
- AI is ignoring patrol limit HOT 1
- Castle Construction screen, quantity of resources is not updated when construction takes place after changing castle with the right left arrows at the bottom of the screen HOT 1
- Adventure map, after a combat, the creature numbers at the bottom right of the screen should be updated before returning to the adventure map screen
- Game, Information about XP
- Adventure Map, Treasure Chest window, sprites for the gold pile and experience points star, and the text below the sprites, are not centered horizontally in relation to the position of the corresponding "YES" "NO" buttons
- Main menu, resolution selection window is missing pop up info HOT 2
- Castle screen, additional mage guild level construction issue HOT 1
- AI doesn't protect a castle despite having troops there HOT 4
- improvements to the list of savegames dialog HOT 6
- Adventure map, Summon Boat, rock object prevents the summon boat spell from being cast on an available adjacent ocean location
- Campaign order in fheroes2 HOT 1
- Combat, Surrender with only creatures resurrected with the resurrect spell (not resurrect true)
- Combat, Surrender with only elemental creatures summoned with summon elemental spells HOT 2
- Adventure map, Hero level-up window, move position of hero's skill numbers to create a gap between the shadow of the slash and the top of the hero's button
- Castle screen, Troop arrangement, make using the mouse wheel up and the mouse wheel down perform the same actions as the arrow up and arrow down keys on the keyboard HOT 3
- Archibald's campaign in fheroes2 HOT 9
- Adventure map, Tree of Knowledge, Right click info window, Display the cost of the tree of knowledge bonus when a recruited hero has already visited the tree of knowledge while under the command of another player
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