Related Issues (20)
- AI without castles with a strong army can't decide which castle to attack and loses
- Update Android API HOT 3
- Diacritical marks remains in mine selection in the editor.
- H2 HD v1.1.1 and 1.1.0 Price of Loyalty - mission 8 - differences I noticed HOT 3
- The description of AntiMagic is correct? HOT 8
- Polish translation of ALL for map selection is out of button area HOT 3
- Can't save map in the editor with the Flathub version HOT 5
- Not being able to attack the AI ββwhen he is at the end of the island and the player is on a ship after reaching him, and not being able to visit a friendly player at the end of the island to replenish his troops when the player has reached him on the ship. HOT 4
- Mouse cursor too high inertion HOT 2
- Adventure map, mouse cursor position after the action of selecting a castle with a left click held on the castle sprite
- [Scenario Editor] Hero's default experience points number should be displayed with its possible range
- POL 2 Island of Chaos - mission is impossible (red and yellow are allied to each other) HOT 1
- AI doesn't see partially unveiled castle. HOT 2
- AI is ignoring patrol limit HOT 1
- Castle Construction screen, quantity of resources is not updated when construction takes place after changing castle with the right left arrows at the bottom of the screen HOT 1
- Adventure map, after a combat, the creature numbers at the bottom right of the screen should be updated before returning to the adventure map screen
- Game, Information about XP
- Adventure Map, Treasure Chest window, sprites for the gold pile and experience points star, and the text below the sprites, are not centered horizontally in relation to the position of the corresponding "YES" "NO" buttons
- Main menu, resolution selection window is missing pop up info HOT 2
- Castle screen, additional mage guild level construction issue HOT 1
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