Comments (2)
I also notice sometimes bot stuck. I would suggest to put another eyes at the knee of the bots. Also, put a marker knee level at each waypoints.
Just a suggestion.
from iw4_bot_warfare.
In the map sub base (domination) the bots get stuck underneath the staircase. They put claymore and tactical insertion. The entire team is completely stuck without been able to get out of that position.
from iw4_bot_warfare.
Related Issues (20)
- "script compile error, selectclass already defined" HOT 3
- bot warfare HOT 2
- Crash when too many bots in game HOT 1
- What is the process to modify the mod? HOT 11
- python scripts for waypoint modification/fixing HOT 3
- [Feature Request] No bots until first player spawns HOT 1
- [Bug] Bots Stuck on loop with latest version (v2.2.0) HOT 5
- Bots won't spawn HOT 4
- 115 errors 😁 HOT 1
- Dedicated Server No Longer Works HOT 2
- Bot Fillmode 2 and Fillmode 3 does not consider new maps yet. Only 2 bots are spawned. HOT 1
- Bots don't use throwable weapons. HOT 2
- bots not using tactical nuke HOT 3
- Everything is broken HOT 5
- Fatal Error on newest build
- how shuld i open tht HOT 1
- Unresponsive bots on Linux HOT 1
- How do we add more than 17 bots? HOT 1
- What is the command to enable/disable bots being able to use Tactical Nukes? HOT 2
- Bots names HOT 1
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