Comments (9)
Are you using Unity 5.2 by any chance?
from materialui.
Yes, I'm using the last version of unity. I downloaded it just few days ago.
from materialui.
Unity 5.2 (and 5.3) brought with it a few large changes to how UI is done (and also still contains some rare but weird UI bugs), and as this version of MaterialUI is no longer being maintained, it's entirely possible that it just won't work properly.
I'd try and have a look at it, but I'm currently overwhelmed with working on the new MaterialUI, other projects, and university assessment.
However, if you manage to identify the problem, I'll gladly take pull requests :)
from materialui.
And do yoiu have an idea when you will release the AssetStore kit?
from materialui.
Soon™
Serious answer: At a guess, a few weeks, maybe more. I'm planning on definitely having it out by the end of November. It heavily depends on how quickly I can get through my uni work, but once my semester's over (~end of this month), I'll be able to work on MaterialUI almost full-time.
from materialui.
Nice, I'm starting a new project, and this kit could help me a lot on its interface, I'll wait for the Asset release.
thks
from materialui.
You won't be disappointed :)
from materialui.
So... Now it is 2016, is MaterialUI released on the Unity Asset Store? If so, link?
from materialui.
Hey EnderPicture,
We are almost ready for a first version that we'll send to the Asset Store, hopefully this week!
After that, we'll have to wait for them to approve the package.
from materialui.
Related Issues (20)
- Component: Dialogs
- Error within my game but not on seperate project? HOT 10
- EZAnim - Object reference not set to an instance of an object HOT 3
- Things don't work as expected when using 'Screen Space -Camera' render mode. HOT 9
- Button manual resize Isn't working ...? HOT 8
- Closed Dialogs / Nav Drawers Render Off Screen HOT 3
- RippleMask blocks input after ScreenConfig.Back is called HOT 1
- Can't Instantiate HOT 1
- Countdown Game - First experiement with this awesome asset HOT 3
- Close Selection Box HOT 3
- Ripple effect draws outside of it's area HOT 2
- Moving MaterialUI Folder into Subfolder HOT 2
- System.IO.File' does not contain a definition forWriteAllBytes' HOT 8
- ArgumentException: The thing you want to instantiate is null HOT 2
- Resize switch HOT 1
- Switch change handle? HOT 6
- EZAnim can't be checked because doesn't exist HOT 3
- Menu Component/MaterialUI/(VARIOUS COMPONENTS) can't be checked because doesn't exist
- Use from the Unity Package Manager
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from materialui.