Comments (3)
Understood, thank you!
from ldtkmonogame.
you have to compile it in the github its still experimental i havent finished it yet when i get some free time again ill work on the importer sorry thats why its not in the nuget package
from ldtkmonogame.
A dedicated package is now available for the content pipeline
https://www.nuget.org/packages/LDtkMonogame.ContentPipeline/
I will have documentation up on the wiki soon on how to add it but you just need to add a ref to the dll
from ldtkmonogame.
Related Issues (15)
- Add background color transitions between levels
- Optional Fields on Enums
- level.GetAllEntities() function HOT 1
- Codegen --PointAsVector2 throws an InvalidCastException when an entity has a Point field
- LDtkLevelData generation seems wrong and some features/documentation seems missing HOT 1
- Feature Request: Add a toggle to use old-style Namespaces HOT 1
- Allow relative paths to assets HOT 1
- Create Better documentation
- Migrate codegen to ISourceGenerator
- Loading the same tileset everytime LDtkRenderer draws a tile HOT 3
- Add level specific functions to world
- Add 0.8.0 csv ingrid support
- Support for xnb files HOT 1
- Request: Make the utility class public HOT 4
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