Comments (5)
Did a quick experiment. Seems to be not so trivial. Visual Studio 2017 comes with a CMake and a GCC compiler. But I am having issues with them. Need more tests.
Also, we should start using Windows 10.
Intel is still using Window 8, right?
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I think our VR laptop has Windows 10 and I may try with it. You're right. We need to switch our environment to up to date Windows.
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Related to #85.
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I have tested with CMake3.1 + Anaconda2 + Win10 + VC2017 environment. It successfully compiled with no warning and error message. Can you elaborate me what issues you had with cmake + gcc compiler?
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Close the ticket since the toolchain has been setup and tested. Good job @syncle
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Related Issues (20)
- fstring error in summary.py
- The open3d library is linked with the system GLIB_C, which causes several issues with installation. I understand the choice is made for a particular reason, however, this makes the library highly system version dependent.
- `stdgpu` target fails the CMake configure step with CUDA 12.4 due to changes in Thrust version header
- GUI/WebRTC/`ext_civetweb` error on latest MSVC (2022): `invalid numeric argument '/Wextra'`
- Is it possible to access additional vertex properties from ply file?
- v0.18.0 Build failure: fatal errors: multiple defined symbols in 'zlib.dll' & Cannot open include file: 'unzip.h' HOT 1
- How to use Open3D in QT Widget
- Cannot import Open3D0.18 on Windows 11 64 HOT 2
- 'double free or corruption (!prev)' when using .extract_voxel_grid() HOT 1
- Multiple errors related to **tgeometry_kernel** when compiling with CUDA 12.4 HOT 1
- Connected Component Clustering with Octree
- Does open3d have a confirm dialog in gui ?
- PointCloud.points has no elements and read only HOT 3
- open3d initialization failed Prompt:UnicodeDecodeError: 'utf-8' codec can't decode bytes in position 4-5: invalid continuation byte HOT 1
- Segmentation fault when importing first PyTorch 2.2.2 and then Open3D 0.18.0 HOT 1
- Cannot compile on Windows 10 with MinGW-w64 HOT 2
- Why is the human point cloud generated by my icp algorithm noisy
- How to get a colored ointcloud from RGBD images?
- open3d.visualization.Visualizer.get_render_option() return NoneType Object
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