Giter VIP home page Giter VIP logo

Comments (3)

RRavage avatar RRavage commented on July 20, 2024

[ 68312] Error resuming coroutine: @tokovoip_script/src/c_utils.lua:45: attempt to index a nil value (field '?')
[ 68328] stack traceback:
[ 68328] @tokovoip_script/src/c_utils.lua:45: in function 'doRefreshAllPlayerData'
[ 68328] citizen:/scripting/lua/scheduler.lua:169: in function citizen:/scripting/lua/scheduler.lua:168
[ 68344] Processing removal for player 113 (Carm)
[ 68344] reassigning ped: 0000000000000000 0
[ 68344] Error resuming coroutine: @tokovoip_script/src/c_utils.lua:45: attempt to index a nil value (field '?')
[ 68344] stack traceback:
[ 68359] @tokovoip_script/src/c_utils.lua:45: in function 'doRefreshAllPlayerData'
[ 68359] citizen:/scripting/lua/scheduler.lua:169: in function citizen:/scripting/lua/scheduler.lua:168
[ 68359] Processing removal for player 108 (LazerX7)
[ 68375] reassigning ped: 0000000000000000 0
[ 68375] Error resuming coroutine: @tokovoip_script/src/c_utils.lua:45: attempt to index a nil value (field '?')
[ 68391] stack traceback:
[ 68391] @tokovoip_script/src/c_utils.lua:45: in function 'doRefreshAllPlayerData'
[ 68391] citizen:/scripting/lua/scheduler.lua:169: in function citizen:/scripting/lua/scheduler.lua:168

from tokovoip_ts3.

RRavage avatar RRavage commented on July 20, 2024

So I think the issue is related playersData returning nil at times at higher slots.

Change function at line 42 of tokovoip_script/src/c_utils.lua

function doRefreshAllPlayerData(serverData)
	for playerServerId, playerData in pairs(serverData) do
		for key, data in pairs(playerData) do
			if (not playersData[playerServerId]) then
				playersData[playerServerId] = {};
			end
			playersData[playerServerId][key] = {data = data, shared = true};
		end
	end

	for playerServerId, playerData in pairs(playersData) do
		for key, data in pairs(playerData) do
			if (not serverData[playerServerId]) then
				playersData[playerServerId] = nil;
			elseif (serverData[playerServerId][key] == nil) then
				playersData[playerServerId][key] = nil;
			end
		end
	end
end

from tokovoip_ts3.

Itokoyamato avatar Itokoyamato commented on July 20, 2024

Thanks for the issue. A similar fix has been applied in #25, but on the server side. Waiting for some testing to be done before merging to master.

from tokovoip_ts3.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.