Comments (8)
I think my issue is really that the networking goes away before the container is done stopping. Graceful shutdown does at least work with rcon-cli
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Hmm. Considering I don't have this issue with https://github.com/itzg/docker-minecraft-server, it may be something else. How does the STOP_SERVER_ANNOUNCE_DELAY
work there?
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It's actually handled by https://github.com/itzg/mc-server-runner, but I'm now realizing that should work here too.
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Yeah I went on a little dig for the parameters, and found that too. Both are servers running on JVM and you can interact with both using RCON, so lots of similarities.
One thing to consider if you choose to implement the mc runner here too is potential duplicates messages. You want to keep both up for the same amount of time, but both sending messages might not be good.
I'd want to keep the messages per server I think. There are potential use cases for keeping the lighter proxy up while shutting down the servers.
Just a sleep(env param) here before stop would solve my issue at the most basic level.
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Just done a lot of experimenting with systemd trying to get /bin/sleep in before it stops. I can't seem to do it.
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This issue is stale because it has been open 30 days with no activity. Please add a comment describing the reason to keep this issue open.
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Still have not found a good solution. Most important is that it works for servers, which it does, so data loss is avoided, but this ends up being a bad experience in game.
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This issue is stale because it has been open 30 days with no activity. Please add a comment describing the reason to keep this issue open.
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