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itzg avatar itzg commented on August 23, 2024 1

If your host system is Linux or MacOS you could use tcpdump to help debug that the broadcast/connect packets sent by the client are arrive at the host:

sudo tcpdump -vv udp port 19132

If you're using Docker Desktop on Windows, I have found switching my network from public to private helps.

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 avatar commented on August 23, 2024

Can you connect to the server from any other device? Does the server have any firewall blocking ports?

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itzg avatar itzg commented on August 23, 2024

Like @xnaas, I was going to suspect a firewall issue.

FYI, telnet won't work for testing as far as I know since bedrock is using UDP rather than TCP. nc -u could work for debugging, but even then bedrock speaks a proprietary, binary protocol so you could only verify port connectivity and not any meaningful response.

You could use mc-monitor status-bedrock from different points in your network to natively verify the network access.

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rogierlommers avatar rogierlommers commented on August 23, 2024

Thanks; all works fine now. One thing though: my iOS devices do not always "see" the server. During these cases, the mc-monitor tool perfectly is able to connect. So must be something iOS-related I guess?

Of course, I checked my wifi network: wireless/client isolation is off.

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cstromme avatar cstromme commented on August 23, 2024

I'm having the exact same issue here. How did you solve this @rogierlommers?

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