Comments (2)
Thanks for the reply. Apologies for the duplicate issue. I had looked through the titles and searched but must have been using poorly chosen keywords.
I think that I have it working using the macvlan.....Portainer kept throwing errors on the docker-compose.yml file but when I went to command line I got the below to launch the services.
version: '2.4'
volumes:
creative-data:
driver: local
survival-data:
driver: local
services:
creative:
image: itzg/minecraft-bedrock-server
environment:
DIFFICULTY: easy
EULA: 'TRUE'
GAMEMODE: creative
LEVEL_NAME: Creative
ONLINE_MODE: 'false'
SERVER_NAME: Creative
VERSION: 1.14
volumes:
- creative-data:/data
ports:
- 19132:19132/udp
hostname: minecraft-creative
networks:
lan_network:
ipv4_address: 192.X.X.216
stdin_open: true
tty: true
survival:
image: itzg/minecraft-bedrock-server
environment:
DIFFICULTY: easy
EULA: 'TRUE'
GAMEMODE: survival
LEVEL_NAME: Survival
ONLINE_MODE: 'false'
SERVER_NAME: Survival
VERSION: 1.14
volumes:
- survival-data:/data
ports:
- 19132:19132/udp
hostname: minecraft-survival
networks:
lan_network:
ipv4_address: 192.X.X.217
stdin_open: true
tty: true
networks:
lan_network:
driver: macvlan
driver_opts:
parent: enp2s0
ipam:
config:
- subnet: 192.X.X.0/24
gateway: 192.X.X.254
from docker-minecraft-bedrock-server.
This sounds similar to this issue #28, but that might have been of the places you saw tcpdump
mentioned.
As for port 19135, I'm guessing that doesn't up in LAN games since the client is only sending broadcast packets out to port 19132.
from docker-minecraft-bedrock-server.
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from docker-minecraft-bedrock-server.