Comments (9)
Have you manually changed your server.properties
? It looks like server-port
and server-portv6
have been set to 0
due to the logs
minecraft | [2019-09-05 09:27:18 INFO] IPv4 supported, port: 0
minecraft | [2019-09-05 09:27:18 INFO] IPv6 supported, port: 0
from docker-minecraft-bedrock-server.
This output was on a clean pull / build.
Thinking that something was up with the set-properties I added a ipv4/ipv6 port option to the property-definitions.json file to allow setting port via an ENV variable - hoping that something was getting nuked during entry. This did not help either, while I can see my env set ports being set in the properties its still showing as 0 in the log.
from docker-minecraft-bedrock-server.
I did see something that seems similar:
https://bugs.mojang.com/browse/BDS-1264
I am struggling with testing disabling v6 within the docker image though...
from docker-minecraft-bedrock-server.
This seems to be less your issue and more mine.
There are plenty of people having issues with BDS when their system has ipv6 disbaled (which I do).
https://bugs.mojang.com/browse/BDS-1264
from docker-minecraft-bedrock-server.
Ah, thanks for the research into the root issue. I guess I have gotten lucky on the systems I have been deploying to.
from docker-minecraft-bedrock-server.
I'm not sure when it stopped working for me, but just wanted to note that I am now getting the same error running Docker for Desktop with this version
from docker-minecraft-bedrock-server.
...also noting that I tried adding --sysctl net.ipv6.conf.all.disable_ipv6=1
to docker run
, but didn't make a difference and seems to match this report:
from docker-minecraft-bedrock-server.
For whomever it may concern, I ran into this problem because I kept restarting the server on the same folder I was mounting it on, each time you restart the server that is binded to a file path you should also delete all the non-player data files (like stuff that has nothing to do with texture packs, maps etc..) that way it starts the installed BDS from scratch instead of using the pre-existing "corrupt" data that makes this error trigger, at least for me that's what I got, I do not know why it works that way but it just does and I'm not complaining. :)
either way good luck guys, keep the community updated.
EDIT:
May actually be that it does a shitty when it is binded to a directory using the -v flag because it then tries to use that directories user group and I guess because of that it just turns south for it, stick to accessing the container files from var/lib/docker/volumes instead of binding to a path directly even though it's a bit inconvenient when doing backups and what not it is safer to try not to trigger this issue.
from docker-minecraft-bedrock-server.
This issue appears to be fixed with latest Edge release on Mac OS.
from docker-minecraft-bedrock-server.
Related Issues (20)
- Error with PageSize Configuration When Running Minecraft Bedrock Server in Docker HOT 7
- Cannot change "Multiplayer Game" setting HOT 5
- How to install No Potion Particles Mod [ DOCUMENTATION ] - DEPRECATED
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- User permissions not letting me toggle as operator HOT 4
- exporting ALLOW_CHEATS=TRUE prevents the server from starting up HOT 3
- Unable to join the server: free(): invalid next size (normal) HOT 2
- Major bugs but logs are empty HOT 6
- Lost data if shutdown and restart? HOT 2
- 1.20.62.03 missing libs error HOT 3
- Command block not working? HOT 1
- Could not connect: Outdated client! HOT 2
- Container not working with Orbstack, for some reason! HOT 2
- Adjust the `docker-compose` command to `docker compose` in the README file HOT 1
- Missing library libssl.so.1.1 HOT 3
- Server.properties command HOT 3
- Can't connect using domain HOT 1
- Try to install mods World Wide Animal HOT 1
- Investigate issues with mv command during version backup
- Looks like the release of 2024.1.0 is failing HOT 2
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