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Hi there šŸ‘‹

  • šŸ”­ Iā€™m currently developing a new programming language called NAPL.
  • šŸŒ± Iā€™m currently building and releasing games on Steam.
  • šŸ‘Æ Iā€™m looking to collaborate on making artsy games.
  • šŸ¤” Iā€™m looking for inspiration in this world full of challenges.
  • šŸ’¬ Ask me about my projects.
  • šŸ“« How to reach me: @jacklehamster
  • šŸ˜„ Pronouns: You can call me ze hamster, or el hamster, maybe yo hamster...
  • āš” Fun fact: You can get high without smoking weed, if you dream that you're smoking weed.
  • šŸŽ® Check out my games
  • šŸ“ŗ Subscribe to my gaming channel

Some tools/projects:

Jack Le Hamster's Projects

abstract-list icon abstract-list

Provide an interface for abstract lists. An abstract list behaves like a read-only array, but without storage. It can virtually store an infinite number of elements. It's meant for working flexibly with arrays. Regular arrays can be used as abstract lists as well.

auto-publish icon auto-publish

Some shell script for publishing directly into npmjs, using np.

autocommit icon autocommit

Bash script hooked up with npm for auto-committing changes into git.

autosave icon autosave

This library contains a module that will save data locally as an object gets updated in an app.

beepbox icon beepbox

An online tool for sketching and sharing instrumental melodies.

big-number icon big-number

A library for storing gigantic numbers, to calculate 3N + 1

bun-engine icon bun-engine

Graphics engine for games, set on top of bun.js.

bun-pool icon bun-pool

This typescript library provides an object pool that's flexible and usable for any type of objects. It's written using bun, that's why it's called bun-pool.

canvas-processor icon canvas-processor

Process canvas context to update images before they are used in games as texture.

cell-tracker icon cell-tracker

A component for games that tracks viewable cells in a 3d grid, and discards the ones outside the viewable range.

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