Comments (1)
Yes, StreamPlayer.dll depends on FFmpeg and boost libs and you will need to link them statically (as opposed to shared linking). Here are the building instructions for the C++ part: #33 (comment)
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Related Issues (20)
- Gray screen when play H.265 stream HOT 1
- Could not load file or assembly WebEye.Stream.Win32 HOT 11
- memory Leak HOT 1
- Is it possible to support switching between the front / back cameras on a tablet device? HOT 7
- image is horizontally flipped HOT 8
- GetLocalStreams error HOT 4
- 'System.BadImageFormatException' in mscorlib.dll: Could not load file or assembly 'WebEye.Stream.Win32.dll' HOT 4
- I Do All things Ok, but my online stream http don't have voice HOT 4
- Add a License.md
- Video delay of 2 seconds HOT 4
- If i create the control dinamically it stays blank HOT 1
- Error playing RTMPS stream HOT 1
- Missing WebEye.Stream.Win32 and WebEye.Stream.x86 HOT 1
- streaming errors in ffmpeg 4.2.1
- WebEye project from Github HOT 1
- Problem with the dll for 32-bit architectures HOT 1
- Memory Leak / Stream not stopping HOT 1
- Increase the video speed
- Crash with Access Violation on resume after failed stream
- debo instalar algo antes
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