Comments (4)
Sure, here is roughly how I'd implement it. There are only a few required modifications.
Usage
class Model {
[fsProperty(ShouldSerialize="CheckMember")]
public int Member;
bool CheckMember() { return member % 2 == 0; }
}
fsConfig.SerializeDefaultValues = false;
Implementation
For implementation, there are two primary areas that you should check: the reflected converter and AOT generated converters. Luckily it is simple in both scenarios:
For the reflected converter, see here.
For the AOT compiled converters, they all reference a common SerializeMember function. You should modify it so that it only emits data if it should, ie, it should read something like:
protected fsResult SerializeMember<T>(Dictionary<string, fsData> data, string name, T value) {
// should we skip serialization?
// TODO: is default(T) how we actually want to get the default value? What about arrays/lists/collections?
// TODO: There should be no reflection in this method. For the ShouldSerialize method,
// the AOT generator should be modified so it will invoke the method before calling
// SerializeMember
if (value == default(T)) return fsResult.Success; // skip serialization
// below: the existing method
fsData memberData;
var result = Serializer.TrySerialize(typeof(T), value, out memberData);
if (result.Succeeded) data[name] = memberData;
return result;
}
The AOT generation is done here, and the conditional check should be emitted around here.
Then there is also the issue of serializing default values inside of collections - should the following list be serialized? [0, 0, 0, 0]
. I think this is a scenario where default serialization will skip only the empty collection, ie, []
. Anything beyond that can be handled by the ShouldSerialize
user-defined method.
Make sure to cache the reflection computations inside of fsMetaType
and/or fsMetaProperty
.
from fullserializer.
Thanks for the detailed insights. Good stuff!
My first choice would be an attribute based system that allowed custom converters at the property level since that is more declarative and reusable but maybe that just isn't feasible. I'm going to let this percolate a few days, maybe some of the other repo watchers will chime in. For now, I'm hung up on making sure the serialization process doesn't emit metadata when I don't expect it. I'll post some test cases in the existing issue.
from fullserializer.
An additional scenario this system should handle is
public class Model {
[fsProperty(DoNotEmitTypeMetadata = true)]
public object Member;
}
(see some of the comments in #24)
from fullserializer.
Link is broken, I need this...
from fullserializer.
Related Issues (20)
- Infinite loop when parsing "/2/" HOT 1
- Unity 2018 with .NET 4.X compatibility on AOT platforms crashes on fsMetaProperty.Read
- Keyframe-related Deprecation Warnings in Unity 2018 HOT 3
- Cannot deserialize dictionary of <string, int>
- No closing } for object; context = <{>for valid JSON when using fsJsonPrinter.PrettyJson HOT 1
- FormerlySerializedAs is not respected when parsing arrays
- Should Deserialization be clearing the cyclic reference manager as well? HOT 2
- Deserialize doesn't override the whole array HOT 1
- How to build this dll?
- [Question] Update serialized property name
- The type or namespace name 'ExpectedException' could not be found HOT 2
- "MonoBehaviour using the 'new' keyword. This is not allowed."
- Incorrect type is used for Processors in Deserialize Version flow.
- Is there any way of disabling $content and $type fields from generating when I am serialising generic object
- Json generate $ref, $id and $content automatically, how do skip this?
- Multithreaded Lock during deserialization - (describes fix)
- StackOverFlow HOT 1
- Migration system doesn't work with objects inside parent container HOT 1
- Custom deserialization of null values
- Just a warning to fix
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from fullserializer.