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jacobdufault avatar jacobdufault commented on August 23, 2024

Thanks, I've fixed the HasWarnings issue. I'll push it up shortly.

I'm not terribly familiar with DateTime formatting/parsing. The current does does it as follows:

DateTime result;
if (DateTime.TryParse(data.AsString, null, DateTimeStyles.RoundtripKind, out result)) {
    instance = result;
    return fsResult.Success;
}

return fsResult.Fail("Unable to parse " + data.AsString + " into a DateTime");

Any ideas? It could very well be a bug in mono.

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boudinov avatar boudinov commented on August 23, 2024

Yeah, it seems it is a bug for Unity's Mono only. It parses only datetimes with 7 milisecond symbols.

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jacobdufault avatar jacobdufault commented on August 23, 2024

Closing since there isn't much I can do on my end besides reimplementing DateTime.

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