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saravanan290702 avatar saravanan290702 commented on August 10, 2024 1

I do have the precompiled version downloaded but this is said in docs "The disadvantage of the precompiled version is that it cannot package C++ games, does not contain debugging information, and needs to re-download the entire package every time a small update is made."

I have to use C++ for my idea so i am trying to install the source code.

I am trying still to get it to work.

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saravanan290702 avatar saravanan290702 commented on August 10, 2024

Im sorry for the inconvenience, currently i am trying on a differnt pc i will let u know if it works. can i change the repo its currently set to 5.2 i think is it possible to change it to 5.1

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JasonMa0012 avatar JasonMa0012 commented on August 10, 2024
  1. run _3_5_Update_InstallTool
  2. open _2_5_Settings in a text editor and change all 5.2 to 5.1

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saravanan290702 avatar saravanan290702 commented on August 10, 2024

ah is it possible for u to zip the complied version and send.

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JasonMa0012 avatar JasonMa0012 commented on August 10, 2024

Please update the installation tool, now you can download the corresponding precompiled version according to the version set in _2_5_Settings.bat

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JasonMa0012 avatar JasonMa0012 commented on August 10, 2024

It is recommended that you test 5.2 without problems before installing 5.1

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saravanan290702 avatar saravanan290702 commented on August 10, 2024

ok i think i found where its going wrong
its this GenerateProjectFiles.bat wen i run this i get the error
image
it says RunUBT error: and GenerateProjectfilesError:
any help.
(edit) i am using vs 2022 thats fine right?

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JasonMa0012 avatar JasonMa0012 commented on August 10, 2024

yes, have you tested compiling Epic's official version of UE? I guess there will be errors

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saravanan290702 avatar saravanan290702 commented on August 10, 2024

well i tried to download the repo manually and do the steps in the unreal engine docs on how to compile i ended up getting this error while building the soln
Severity Code Description Project File Line Suppression State
Error MSB3073 The command "....\Build\BatchFiles\Build.bat -Target="UnrealEditor Win64 Development" -Target="ShaderCompileWorker Win64 Development -Quiet" -WaitMutex -FromMsBuild" exited with code 6. UE5 C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets 44

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JasonMa0012 avatar JasonMa0012 commented on August 10, 2024

I haven't encountered this error, maybe you can google, such as
https://forums.unrealengine.com/t/build-bat-fails-exited-with-code-6/237526

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saravanan290702 avatar saravanan290702 commented on August 10, 2024

It complied but now i get this error after compliing it doesnt startup
image

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JasonMa0012 avatar JasonMa0012 commented on August 10, 2024

Please make sure that the UE official source code version compiles and runs without problems

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saravanan290702 avatar saravanan290702 commented on August 10, 2024

Closing this issue now.
image
I used followed these 2 steps and now i am able to complie successfully

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