Comments (1)
Also, a confession. I raised OneLifeData7 issue 7 jasonrohrer/OneLifeData7#7 thinking that Broken Steel Tool and Broken Steel Tool#no wood could not be combined. This was based on what I saw in OneTech, which had a bug preventing same actor/target category transitions from being generated properly, so in actual fact there might not have been any problem at all. It may be the case that you broke something that was working instead of fixing something that was broken. It might be worth reverting the change made in this commit: c2d80f7 and testing if it works.
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Related Issues (20)
- server build error HOT 1
- bring back tutorial button HOT 3
- AHAP: Publish voting data as part of public data logs HOT 4
- Change gameSource setting ahapTechTreeURL HOT 1
- Rocket animation character needs translation HOT 1
- No Way For Players to Take Everything Back to Zero HOT 4
- Issue with baking rotated sprites in editor HOT 3
- Overwriting previously saved transition adds extra author line to txt file HOT 2
- Wrong ID's assigned when using import_replace in AHAP editor with a mod exported from OHOL HOT 1
- Editor- vanishing sprites inconsistency HOT 1
- My issues with the current state of the rockets HOT 5
- Eve Spawns and Apocalypse? HOT 1
- Mods not removed from import_add after importing HOT 6
- Tutorial confusingly participates in server events HOT 6
- Text data in transitions being corrupted HOT 2
- New log file data from "Please download the latest version" screen HOT 4
- AHAP while holding any object, a grey highlight will appear when you hover your cursor over the square of another object.
- Attempting to view email before it has been set on services page causes segfault
- If game can't find any of its files, it shouldn't just crash
- Server numbering logic confusing HOT 5
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