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danpaulson avatar danpaulson commented on June 12, 2024 4

We are in the process of refactoring our backend, once that is done we will probably be able to expose a lot more for the API.

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danpaulson avatar danpaulson commented on June 12, 2024 1

Indeed. Still a want of ours to flesh this out, but we're squashing bugs and have a few features to get out ahead of that.

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danpaulson avatar danpaulson commented on June 12, 2024

That's the plan. https://swgoh.gg/api/ is a very early and sure-to-change example.

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fheider avatar fheider commented on June 12, 2024

u need help? i'm a php developer

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danpaulson avatar danpaulson commented on June 12, 2024

We're Django / Python and unfortunately not open source at the moment. But appreciate the offer!

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DennisBecker avatar DennisBecker commented on June 12, 2024

Are these the only possible resources for now? GET calls for characters and ships?

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fheider avatar fheider commented on June 12, 2024

unfortunately yes

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Pikkupomo avatar Pikkupomo commented on June 12, 2024

@danpaulson how is the API progressing? I see you have exposed characters and ships, when do you plan to expose more, like mods?

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gminorcoles avatar gminorcoles commented on June 12, 2024

I would like to use this api and would pay for it

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DennisBecker avatar DennisBecker commented on June 12, 2024

There are undocumented resources of the API like guild units - are there even more undocumented ones? Like users characters with mods or other resources to fetch detailed data of characters from a user?

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FingolfinTEK avatar FingolfinTEK commented on June 12, 2024

@DennisBecker Great question and one I'd also like to know the answer to - having API access to characters or at least guild's zetas would be fantastic and allow us to create tools to support creating automated team composition tools for various areas of the game.

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shbi avatar shbi commented on June 12, 2024

looks like a lot more added.

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