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scobenes avatar scobenes commented on June 11, 2024

Hmmm I like the suggestions for them, it would require a little extra markup from us, but definitely doable.

On number 2, I've thought about a feature like this before because I want to prioritize what I want to go with and remember a specific order because I am constantly looking at my characters and saying, ok first ill do FO, then clones, then sith, etc...

Just curious on how you would want to manage that list and what expectations would be?

Me personally I feel like I'd set a character and a gear level, and that would show remaining gear pieces needed to obtain it.

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offsky avatar offsky commented on June 11, 2024

For number 2, maybe you could have a popup character picker that looks like this, but allows you to click to select/unselect the characters that you are interesting in viewing.

screen shot 2017-05-10 at 7 52 42 am

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matheuscvargas avatar matheuscvargas commented on June 11, 2024

Returning an old issue. I´m using PHP code to cross the gear needed with a DB with the gear recipes, this way I could know exactly how many pieces needed (like offsky #3 asks). Don´t know if it´s allowed to post link here.

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MugamiChinzanoo avatar MugamiChinzanoo commented on June 11, 2024

Building on the "gear needed" idea - it would be amazing to know which battle I would need to hit to get the most gear for let's say 15 selected characters. So after selecting 15 characters, the 15 most needed gear would be identified (down to the smallest gear level), which would then link to the battles which would results in the largest potential payout for those gears and 15 characters. Your databases is there; which battle has what gear - which character needs what gear - it just doesn't loop back to which character(s) needs what battle. Sort of an identifying most frequently occurring values across 2 databases. I would visit this site everyday lol.

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