Comments (5)
Please uncomment enableAsyncReadPixels: false
in App.js
Currently async readpixels is enabled by default, so maybe sometimes the canvas frame is read when readpixels is over and then the video image is copied, and sometimes readpixels is still pending and the context fenced and a blank frame is copied.
It fixed the bug on my side.
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I uncommented the given flag but the flickering still persists on my end.
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You need to uncomment it then reload the page (hot reload does not take account of the change).
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Did it work?
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Yes, it did work, but I suspect that it still doesn't work for some of the users. Will reopen the issue, as soon as I catch something.
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Related Issues (20)
- Refactor the dependency HOT 10
- With the latest version of threeJS library , camera video is not rendering HOT 2
- when adding NN_DEFAULT I am getting TypeError: c.toUpperCase is not a function error HOT 1
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- can i use navigator.mediaDevices.getUserMedia instead of the camera HOT 1
- how to have a delay before filter is removed HOT 2
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- Stretched face on Android Chrome HOT 11
- Custom Image not working in facereplacement HOT 1
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- GlassesVTO cannot be demonstrated on Chrome HOT 4
- How could I apply face detection to still images? HOT 1
- small license question- sorry :(
- The camera can't recognize the face at a little distance HOT 2
- I have a few questions about this library HOT 16
- toggle_pause doesn't work with a specific sequence HOT 1
- Changing the neural net throws error at runtime HOT 5
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