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jetlee01's Projects

aofx icon aofx

DirectX 11 library that provides a scalable and GCN-optimized ambient occlusion (AO) solution

bakinglab icon bakinglab

A D3D11 application for experimenting with Spherical Gaussian lightmaps

boatattack icon boatattack

Demo Project using the Universal RP from Unity3D

ceto icon ceto

Ceto: Ocean system for Unity

depthoffieldfx icon depthoffieldfx

DirectX 11 library that provides a GCN-optimized Compute Shader implementation of Depth of Field

evplp icon evplp

Implementation of Efficient Energy-Compensated VPLs using Photon Splatting (and various rendering techniques)

gpu-zen-2-baker icon gpu-zen-2-baker

🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.

gridfluidsim3d icon gridfluidsim3d

A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"

iblbaker icon iblbaker

Light probe generation and BRDF authoring for physically based shading.

jmugen icon jmugen

Automatically exported from code.google.com/p/jmugen

learnopengl icon learnopengl

Code repository of all tutorials found at http://learnopengl.com

libnoise icon libnoise

A portable, open-source, coherent noise-generating library for Java can generate Perlin noise, ridged multifractal noise, and other types of coherent-noise.

libwethair icon libwethair

A Multi-Scale Model for Simulating Liquid-Hair Interactions

lightmapper icon lightmapper

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!

ltc_code icon ltc_code

Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"

mindroid.cpp icon mindroid.cpp

Mindroid.cpp is an application framework inspired by Google's Android operating system

nifty-gui icon nifty-gui

Your Open Source Java OpenGL GUI. Interactive user interfaces for games or similar applications. LWJGL, JOGL, JME or Java2d rendering.

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