Comments (7)
Make sure the mobspawn flag is not set to false for those animals. I'll make some tests as soon as i can :)
from universeguard2.
I Never see mobspawn in flag.
Thats strange
I have to look
May be add animalspawn to pig chicken. .. and mobspawn To creeper zombie. ....
Tanks ;)
PS I dont see mobspawn flag :
https://i.imgur.com/m0PA9Nm.png
from universeguard2.
Issue for missing mobspawn flag: #14
from universeguard2.
That's because you don't have to look inside "flags" section. Is a bit tricky, the command to set if a mob should spawn or not is "/rg flag mobspawn ". For instance, to disable creeper spawning you must type "/rg flag mobspawn creeper false". Then, when displaying the Region informations you'll see wich mobs are "handled" by the region under the mobs section, not the flags section. You should see it under the vehicles informations :) Also this gives me an idea too, the ability to set mobs categories with one command (like only-animals, all-hostiles and so on...). Please check if in the mobs section of your region the selected mob you don't want to spawn actually doesn't. If a mob you specify to not spawn is spawning then there is a bug to fix :)
from universeguard2.
1st : i dont see mobspawn on list of flag : https://i.imgur.com/m0PA9Nm.png
2nd : I put to test /rg flag mobspawn chicken true and /rg save but chicken still don't spawn
thanks
from universeguard2.
That's because the mobspawn flag, like "explosiondestroy, explosiondamage, interact, vehicleplace, vehicledestroy, mobpve, mobdamage, mobdrops", should not be there, since it's not a "unique" flag. Is not a value that's true or false for everything, like the place flag for example, it's value can be different based on mob. That's why it has it's own section below in the region infos :) Apart from that i'll see why the flag doesn't work and see how to fix that for the next release ;)
from universeguard2.
Version 2.7 released! :D
https://forums.spongepowered.org/t/universe-guard-2-an-easy-to-use-world-protection-plugin/21661/116
from universeguard2.
Related Issues (20)
- Glitch for players without permission to break blocks. HOT 1
- Unlimited Water and Lava Glitch HOT 1
- Can still pick up fluids with a bucket. Version 2.35
- Grass growth being apart of the "place" flag.
- Entities not spawning as frequently
- Water not flowing? HOT 1
- Error: Could not pass MoveEntityEvent$Teleport$Impl
- Mob continue damaging eventhough putting flag of mobdamage to false HOT 1
- Error occured while executing command 'rg'
- Can't use torches/torch launcher from cyclic in region
- Pixelmon Spawning
- Can't craft item in regio?
- Players able too break blocks/ cant use certain blocks HOT 1
- [Version 2.35] LittleTiles tile entity blocks are able to bypass the "destroy" flag
- My friends won't be allowed to open chests outside the protected zone HOT 1
- players cant open chest why ???
- Railcraft carts are not covered by vehicledestroy flag
- Water flow broken
- rg buy/sell not working
- Rentableregions extension permission
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