Name: Jim
Type: User
Company: AliveIn Tech Ltd.
Bio: Music technology and VR/AR software development founder.
Musician and multi-instrumentalist.
Past experience with Ultraleap, Yamaha, Focusrite/Novation, DAR
Blog: aliveintech.com
Jim's Projects
An audio digital processing toolbox based on a workflow/pipeline principle
Plugin with customizable performance metric charts and STAT commands control panel for Unreal Engine GameViewports.
The Collaborative Spectral Synthesizer - www.fsynth.com
glTF for UE4
Unreal Engine 4 Plugin for loading glTF files at runtime
Open source client/server software for creating shared VR environments. Docs at http://docs.highfidelity.com We are hiring: http://highfidelity.com/jobs Also, PT work available at http://worklist.net
High Fidelity content
Improved Novation Launchpad scripts for Ableton Live
The plugin allows performant rendering of lines at runtime.
🌕🏄🏿 Surf the musical road among the stars.
Oboe is a C++ library that makes it easy to build high-performance audio apps on Android.
Put your favorite Desktop Window directly into any OpenVR game!
Ready Player Me Unreal SDK
Official mirror of Rubber Band Library, an audio time-stretching and pitch-shifting library.
Runtime Audio Importer plugin for Unreal Engine. Importing audio of various formats at runtime.
Deezer source separation library including pretrained models.
Spout Plugin for Unreal Engine
A plugin and sample project, built for Unreal Engine 4, that implements the Epic Online Services SDK
A ready to go Unreal Engine 5 Mod Manager Example Project.
Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)
Ultraleap SDK for the Unreal Engine.
Body, Eye and Face Tracking code sample.
An unreal engine plugin for simulating a full body with finger IK in virtual reality.
Unreal Engine 4 community VR content examples